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Category Archives: Extra Rules

Non-Human Zombies and Mummies

Zombie and Mummy Elves, Dwarves, Goblins, Hob-Goblins, Kobolds, Orcs, are considered human for the purposes here and have all the standard hit points, abilities, and weaknesses.
Mummies:
As with normal mummies, the only way to stop a mummy is to: First; Trap, imprison or immobilize it. Second; Blow it to bits, or Third; Burn it up. Note: [...]

Raising P.P.E. through Ritual

n most cases, magic users can use all of the magic energy they have themselves or tap 75% that of others. Using special Rituals, spell casters are able to use all the magic energy of others. Spell casters have various means to gain more magic energy than that. One of the best known is that [...]

Learning Spells

There is no system in Palladium games for the time taken to learn spells. For this reason, the Author has come up with a relatively simple system for the learning of spells. Much of spells is the feel of the magic not actual words, a spell caster uses words to grab onto the magic forces [...]